<?php
+/**
+ * Delayed loading of global objects.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program; if not, write to the Free Software Foundation, Inc.,
+ * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ * http://www.gnu.org/copyleft/gpl.html
+ *
+ * @file
+ */
/**
* Class to implement stub globals, which are globals that delay loading the
- * their associated module code by deferring initialisation until the first
- * method call.
+ * their associated module code by deferring initialisation until the first
+ * method call.
+ *
+ * Note on reference parameters:
+ *
+ * If the called method takes any parameters by reference, the __call magic
+ * here won't work correctly. The solution is to unstub the object before
+ * calling the method.
*
- * Note on unstub loops:
+ * Note on unstub loops:
*
- * Unstub loops (infinite recursion) sometimes occur when a constructor calls
- * another function, and the other function calls some method of the stub. The
+ * Unstub loops (infinite recursion) sometimes occur when a constructor calls
+ * another function, and the other function calls some method of the stub. The
* best way to avoid this is to make constructors as lightweight as possible,
- * deferring any initialisation which depends on other modules. As a last
- * resort, you can use StubObject::isRealObject() to break the loop, but as a
- * general rule, the stub object mechanism should be transparent, and code
+ * deferring any initialisation which depends on other modules. As a last
+ * resort, you can use StubObject::isRealObject() to break the loop, but as a
+ * general rule, the stub object mechanism should be transparent, and code
* which refers to it should be kept to a minimum.
*/
class StubObject {
- var $mGlobal, $mClass, $mParams;
- function __construct( $global = null, $class = null, $params = array() ) {
- $this->mGlobal = $global;
- $this->mClass = $class;
- $this->mParams = $params;
+ /** @var null|string */
+ protected $global;
+
+ /** @var null|string */
+ protected $class;
+
+ /** @var null|callable */
+ protected $factory;
+
+ /** @var array */
+ protected $params;
+
+ /**
+ * @param string $global Name of the global variable.
+ * @param string|callable $class Name of the class of the real object
+ * or a factory function to call
+ * @param array $params Parameters to pass to constructor of the real object.
+ */
+ public function __construct( $global = null, $class = null, $params = [] ) {
+ $this->global = $global;
+ if ( is_callable( $class ) ) {
+ $this->factory = $class;
+ } else {
+ $this->class = $class;
+ }
+ $this->params = $params;
+ }
+
+ /**
+ * Returns a bool value whenever $obj is a stub object. Can be used to break
+ * a infinite loop when unstubbing an object.
+ *
+ * @param object $obj Object to check.
+ * @return bool True if $obj is not an instance of StubObject class.
+ */
+ public static function isRealObject( $obj ) {
+ return is_object( $obj ) && !$obj instanceof StubObject;
}
- static function isRealObject( $obj ) {
- return is_object( $obj ) && !($obj instanceof StubObject);
+ /**
+ * Unstubs an object, if it is a stub object. Can be used to break a
+ * infinite loop when unstubbing an object or to avoid reference parameter
+ * breakage.
+ *
+ * @param object &$obj Object to check.
+ * @return void
+ */
+ public static function unstub( &$obj ) {
+ if ( $obj instanceof StubObject ) {
+ $obj = $obj->_unstub( 'unstub', 3 );
+ }
}
- function _call( $name, $args ) {
+ /**
+ * Function called if any function exists with that name in this object.
+ * It is used to unstub the object. Only used internally, PHP will call
+ * self::__call() function and that function will call this function.
+ * This function will also call the function with the same name in the real
+ * object.
+ *
+ * @param string $name Name of the function called
+ * @param array $args Arguments
+ * @return mixed
+ */
+ public function _call( $name, $args ) {
$this->_unstub( $name, 5 );
- return call_user_func_array( array( $GLOBALS[$this->mGlobal], $name ), $args );
+ return call_user_func_array( [ $GLOBALS[$this->global], $name ], $args );
}
- function _newObject() {
- return wfCreateObject( $this->mClass, $this->mParams );
+ /**
+ * Create a new object to replace this stub object.
+ * @return object
+ */
+ public function _newObject() {
+ $params = $this->factory
+ ? [ 'factory' => $this->factory ]
+ : [ 'class' => $this->class ];
+ return ObjectFactory::getObjectFromSpec( $params + [
+ 'args' => $this->params,
+ 'closure_expansion' => false,
+ ] );
}
- function __call( $name, $args ) {
+ /**
+ * Function called by PHP if no function with that name exists in this
+ * object.
+ *
+ * @param string $name Name of the function called
+ * @param array $args Arguments
+ * @return mixed
+ */
+ public function __call( $name, $args ) {
return $this->_call( $name, $args );
}
/**
- * This is public, for the convenience of external callers wishing to access
+ * This function creates a new object of the real class and replace it in
+ * the global variable.
+ * This is public, for the convenience of external callers wishing to access
* properties, e.g. eval.php
+ *
+ * @param string $name Name of the method called in this object.
+ * @param int $level Level to go in the stack trace to get the function
+ * who called this function.
+ * @return object The unstubbed version of itself
+ * @throws MWException
*/
- function _unstub( $name = '_unstub', $level = 2 ) {
+ public function _unstub( $name = '_unstub', $level = 2 ) {
static $recursionLevel = 0;
- if ( get_class( $GLOBALS[$this->mGlobal] ) != $this->mClass ) {
- $fname = __METHOD__.'-'.$this->mGlobal;
- wfProfileIn( $fname );
+
+ if ( !$GLOBALS[$this->global] instanceof StubObject ) {
+ return $GLOBALS[$this->global]; // already unstubbed.
+ }
+
+ if ( get_class( $GLOBALS[$this->global] ) != $this->class ) {
$caller = wfGetCaller( $level );
if ( ++$recursionLevel > 2 ) {
- throw new MWException( "Unstub loop detected on call of \${$this->mGlobal}->$name from $caller\n" );
+ throw new MWException( "Unstub loop detected on call of "
+ . "\${$this->global}->$name from $caller\n" );
}
- wfDebug( "Unstubbing \${$this->mGlobal} on call of \${$this->mGlobal}->$name from $caller\n" );
- $GLOBALS[$this->mGlobal] = $this->_newObject();
+ wfDebug( "Unstubbing \${$this->global} on call of "
+ . "\${$this->global}::$name from $caller\n" );
+ $GLOBALS[$this->global] = $this->_newObject();
--$recursionLevel;
- wfProfileOut( $fname );
+ return $GLOBALS[$this->global];
}
}
}
-class StubContLang extends StubObject {
- function __construct() {
- parent::__construct( 'wgContLang' );
- }
-
- function __call( $name, $args ) {
- return StubObject::_call( $name, $args );
- }
-
- function _newObject() {
- global $wgContLanguageCode;
- $obj = Language::factory( $wgContLanguageCode );
- $obj->initEncoding();
- $obj->initContLang();
- return $obj;
- }
-}
+/**
+ * Stub object for the user language. Assigned to the $wgLang global.
+ */
class StubUserLang extends StubObject {
- function __construct() {
- parent::__construct( 'wgLang' );
- }
- function __call( $name, $args ) {
- return $this->_call( $name, $args );
+ public function __construct() {
+ parent::__construct( 'wgLang' );
}
- function _newObject() {
- global $wgContLanguageCode, $wgRequest, $wgUser, $wgContLang;
- $code = $wgRequest->getVal('uselang', $wgUser->getOption('language') );
-
- // if variant is explicitely selected, use it instead the one from wgUser
- // see bug #7605
- if($wgContLang->hasVariants()){
- $variant = $wgContLang->getPreferredVariant();
- if($variant != $wgContLanguageCode)
- $code = $variant;
- }
-
- # Validate $code
- if( empty( $code ) || !preg_match( '/^[a-z-]+$/', $code ) ) {
- wfDebug( "Invalid user language code\n" );
- $code = $wgContLanguageCode;
- }
-
- if( $code == $wgContLanguageCode ) {
- return $wgContLang;
- } else {
- $obj = Language::factory( $code );
- return $obj;
- }
- }
-}
-class StubUser extends StubObject {
- function __construct() {
- parent::__construct( 'wgUser' );
+ /**
+ * Call Language::findVariantLink after unstubbing $wgLang.
+ *
+ * This method is implemented with a full signature rather than relying on
+ * __call so that the pass-by-reference signature of the proxied method is
+ * honored.
+ *
+ * @param string &$link The name of the link
+ * @param Title &$nt The title object of the link
+ * @param bool $ignoreOtherCond To disable other conditions when
+ * we need to transclude a template or update a category's link
+ */
+ public function findVariantLink( &$link, &$nt, $ignoreOtherCond = false ) {
+ global $wgLang;
+ $this->_unstub( 'findVariantLink', 3 );
+ $wgLang->findVariantLink( $link, $nt, $ignoreOtherCond );
}
- function __call( $name, $args ) {
- return $this->_call( $name, $args );
- }
-
- function _newObject() {
- global $wgCommandLineMode;
- if( $wgCommandLineMode ) {
- $user = new User;
- } else {
- $user = User::newFromSession();
- wfRunHooks('AutoAuthenticate',array(&$user));
- }
- return $user;
+ /**
+ * @return Language
+ */
+ public function _newObject() {
+ return RequestContext::getMain()->getLanguage();
}
}
-
-