--- /dev/null
+Demo.BrokenDialog = function DemoBrokenDialog( config ) {
+ Demo.BrokenDialog.parent.call( this, config );
+ this.broken = false;
+};
+OO.inheritClass( Demo.BrokenDialog, OO.ui.ProcessDialog );
+Demo.BrokenDialog.static.title = 'Broken dialog';
+Demo.BrokenDialog.static.actions = [
+ { action: 'save', label: 'Save', flags: [ 'primary', 'constructive' ] },
+ { action: 'delete', label: 'Delete', flags: 'destructive' },
+ { action: 'cancel', label: 'Cancel', flags: [ 'safe', 'back' ] }
+];
+Demo.BrokenDialog.prototype.getBodyHeight = function () {
+ return 250;
+};
+Demo.BrokenDialog.prototype.initialize = function () {
+ Demo.BrokenDialog.parent.prototype.initialize.apply( this, arguments );
+ this.content = new OO.ui.PanelLayout( { padded: true } );
+ this.fieldset = new OO.ui.FieldsetLayout( {
+ label: 'Dialog with error handling',
+ icon: 'alert'
+ } );
+ this.description = new OO.ui.LabelWidget( {
+ label: 'Deleting will fail and will not be recoverable. ' +
+ 'Saving will fail the first time, but succeed the second time.'
+ } );
+ this.fieldset.addItems( [ this.description ] );
+ this.content.$element.append( this.fieldset.$element );
+ this.$body.append( this.content.$element );
+};
+Demo.BrokenDialog.prototype.getSetupProcess = function ( data ) {
+ return Demo.BrokenDialog.parent.prototype.getSetupProcess.call( this, data )
+ .next( function () {
+ this.broken = true;
+ }, this );
+};
+Demo.BrokenDialog.prototype.getActionProcess = function ( action ) {
+ return Demo.BrokenDialog.parent.prototype.getActionProcess.call( this, action )
+ .next( function () {
+ return 1000;
+ }, this )
+ .next( function () {
+ var state;
+
+ if ( action === 'save' ) {
+ if ( this.broken ) {
+ this.broken = false;
+ return new OO.ui.Error( 'Server did not respond' );
+ }
+ } else if ( action === 'delete' ) {
+ return new OO.ui.Error( 'Permission denied', { recoverable: false } );
+ }
+
+ state = this.close( { action: action } );
+ if ( action === 'save' ) {
+ // Return a promise that is resolved when the dialog is closed,
+ // so that it remains in "pending" state while closing
+ return state.closed;
+ }
+ return Demo.BrokenDialog.parent.prototype.getActionProcess.call( this, action );
+ }, this );
+};