]> scripts.mit.edu Git - autoinstallsdev/mediawiki.git/blobdiff - resources/jquery.effects/jquery.effects.shake.js
MediaWiki 1.17.0
[autoinstallsdev/mediawiki.git] / resources / jquery.effects / jquery.effects.shake.js
diff --git a/resources/jquery.effects/jquery.effects.shake.js b/resources/jquery.effects/jquery.effects.shake.js
new file mode 100644 (file)
index 0000000..050894b
--- /dev/null
@@ -0,0 +1,57 @@
+/*
+ * jQuery UI Effects Shake 1.8.2
+ *
+ * Copyright (c) 2010 AUTHORS.txt (http://jqueryui.com/about)
+ * Dual licensed under the MIT (MIT-LICENSE.txt)
+ * and GPL (GPL-LICENSE.txt) licenses.
+ *
+ * http://docs.jquery.com/UI/Effects/Shake
+ *
+ * Depends:
+ *     jquery.effects.core.js
+ */
+(function($) {
+
+$.effects.shake = function(o) {
+
+       return this.queue(function() {
+
+               // Create element
+               var el = $(this), props = ['position','top','left'];
+
+               // Set options
+               var mode = $.effects.setMode(el, o.options.mode || 'effect'); // Set Mode
+               var direction = o.options.direction || 'left'; // Default direction
+               var distance = o.options.distance || 20; // Default distance
+               var times = o.options.times || 3; // Default # of times
+               var speed = o.duration || o.options.duration || 140; // Default speed per shake
+
+               // Adjust
+               $.effects.save(el, props); el.show(); // Save & Show
+               $.effects.createWrapper(el); // Create Wrapper
+               var ref = (direction == 'up' || direction == 'down') ? 'top' : 'left';
+               var motion = (direction == 'up' || direction == 'left') ? 'pos' : 'neg';
+
+               // Animation
+               var animation = {}, animation1 = {}, animation2 = {};
+               animation[ref] = (motion == 'pos' ? '-=' : '+=')  + distance;
+               animation1[ref] = (motion == 'pos' ? '+=' : '-=')  + distance * 2;
+               animation2[ref] = (motion == 'pos' ? '-=' : '+=')  + distance * 2;
+
+               // Animate
+               el.animate(animation, speed, o.options.easing);
+               for (var i = 1; i < times; i++) { // Shakes
+                       el.animate(animation1, speed, o.options.easing).animate(animation2, speed, o.options.easing);
+               };
+               el.animate(animation1, speed, o.options.easing).
+               animate(animation, speed / 2, o.options.easing, function(){ // Last shake
+                       $.effects.restore(el, props); $.effects.removeWrapper(el); // Restore
+                       if(o.callback) o.callback.apply(this, arguments); // Callback
+               });
+               el.queue('fx', function() { el.dequeue(); });
+               el.dequeue();
+       });
+
+};
+
+})(jQuery);