]> scripts.mit.edu Git - autoinstallsdev/mediawiki.git/blobdiff - includes/PoolCounter.php
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[autoinstallsdev/mediawiki.git] / includes / PoolCounter.php
index 2564fbc67f02a5287f321a9d1db6055650f75cb3..3851767fad0f235c225a45a467ae005dd513db4b 100644 (file)
@@ -1,6 +1,68 @@
 <?php
 
+/**
+ *  When you have many workers (threads/servers) giving service, and a 
+ * cached item expensive to produce expires, you may get several workers
+ * doing the job at the same time.
+ *  Given enough requests and the item expiring fast (non-cacheable, 
+ * lots of edits...) that single work can end up unfairly using most (all)
+ * of the cpu of the pool. This is also known as 'Michael Jackson effect'.
+ *  The PoolCounter provides semaphore semantics for restricting the number
+ * of workers that may be concurrently performing such single task.
+ *
+ *  By default PoolCounter_Stub is used, which provides no locking. You 
+ * can get a useful one in the PoolCounter extension.
+ */
 abstract class PoolCounter {
+       
+       /* Return codes */
+       const LOCKED = 1;       /* Lock acquired */
+       const RELEASED = 2; /* Lock released */
+       const DONE = 3;         /* Another one did the work for you */
+       
+       const ERROR = -1;               /* Indeterminate error */
+       const NOT_LOCKED = -2;  /* Called release() with no lock held */
+       const QUEUE_FULL = -3;  /* There are already maxqueue workers on this lock */
+       const TIMEOUT = -4;             /* Timeout exceeded */
+       const LOCK_HELD = -5;   /* Cannot acquire another lock while you have one lock held */
+
+       /**
+        * I want to do this task and I need to do it myself.
+        * 
+        * @return Locked/Error
+        */
+       abstract function acquireForMe();
+
+       /**
+        * I want to do this task, but if anyone else does it 
+        * instead, it's also fine for me. I will read its cached data.
+        * 
+        * @return Locked/Done/Error
+        */
+       abstract function acquireForAnyone();
+
+       /**
+        * I have successfully finished my task.
+        * Lets another one grab the lock, and returns the workers 
+        * waiting on acquireForAnyone()
+        * 
+        * @return Released/NotLocked/Error
+        */
+       abstract function release();
+       
+       /**
+        *  $key: All workers with the same key share the lock.
+        *  $workers: It wouldn't be a good idea to have more than this number of 
+        * workers doing the task simultaneously.
+        *  $maxqueue: If this number of workers are already working/waiting, 
+        * fail instead of wait.
+        *  $timeout: Maximum time in seconds to wait for the lock.
+        */
+       protected $key, $workers, $maxqueue, $timeout;
+       
+       /**
+        * Create a Pool counter. This should only be called from the PoolWorks.
+        */
        public static function factory( $type, $key ) {
                global $wgPoolCounterConf;
                if ( !isset( $wgPoolCounterConf[$type] ) ) {
@@ -8,57 +70,120 @@ abstract class PoolCounter {
                }
                $conf = $wgPoolCounterConf[$type];
                $class = $conf['class'];
+               
                return new $class( $conf, $type, $key );
        }
-
-       abstract public function acquire();
-       abstract public function release();
-       abstract public function wait();
-
-       public function executeProtected( $mainCallback, $dirtyCallback = false ) {
-               $status = $this->acquire();
-               if ( !$status->isOK() ) {
-                       return $status;
-               }
-               if ( !empty( $status->value['overload'] ) ) {
-                       # Overloaded. Try a dirty cache entry.
-                       if ( $dirtyCallback ) {
-                               if ( call_user_func( $dirtyCallback ) ) {
-                                       $this->release();
-                                       return Status::newGood();
-                               }
-                       }
-
-                       # Wait for a thread
-                       $status = $this->wait();
-                       if ( !$status->isOK() ) {
-                               $this->release();
-                               return $status;
-                       }
-               }
-               # Call the main callback
-               call_user_func( $mainCallback );
-               return $this->release();
+       
+       protected function __construct( $conf, $type, $key ) {
+               $this->key = $key;
+               $this->workers  = $conf['workers'];
+               $this->maxqueue = $conf['maxqueue'];
+               $this->timeout  = $conf['timeout'];
        }
 }
 
 class PoolCounter_Stub extends PoolCounter {
-       public function acquire() {
-               return Status::newGood();
+       function acquireForMe() {
+               return Status::newGood( PoolCounter::LOCKED );
        }
 
-       public function release() {
-               return Status::newGood();
+       function acquireForAnyone() {
+               return Status::newGood( PoolCounter::LOCKED );
        }
 
-       public function wait() {
-               return Status::newGood();
+       function release() {
+               return Status::newGood( PoolCounter::RELEASED );
        }
-
-       public function executeProtected( $mainCallback, $dirtyCallback = false ) {
-               call_user_func( $mainCallback );
-               return Status::newGood();
+       
+       public function __construct() {
+               /* No parameters needed */
        }
 }
 
+/**
+ * Handy class for dealing with PoolCounters using class members instead of callbacks.
+ */
+abstract class PoolCounterWork {
+       protected $cacheable = false; //Does this override getCachedWork() ?
+       
+       /**
+        * Actually perform the work, caching it if needed.
+        */
+       abstract function doWork();
 
+       /**
+        * Retrieve the work from cache
+        * @return mixed work result or false
+        */
+       function getCachedWork() {
+               return false;
+       }
+
+       /**
+        * A work not so good (eg. expired one) but better than an error 
+        * message.
+        * @return mixed work result or false
+        */
+       function fallback() {
+               return false;
+       }
+       
+       /**
+        * Do something with the error, like showing it to the user.
+        */
+       function error( $status ) {     
+               return false;
+       }
+       
+       /**
+        * Get the result of the work (whatever it is), or false.
+        */
+       function execute( $skipcache = false ) {
+               if ( $this->cacheable && !$skipcache ) {
+                       $status = $this->poolCounter->acquireForAnyone();
+               } else {
+                       $status = $this->poolCounter->acquireForMe();
+               }
+               
+               if ( $status->isOK() ) {
+                       switch ( $status->value ) {
+                               case PoolCounter::LOCKED:
+                                       $result = $this->doWork();
+                                       $this->poolCounter->release();
+                                       return $result;
+                               
+                               case PoolCounter::DONE:
+                                       $result = $this->getCachedWork();
+                                       if ( $result === false ) {
+                                               /* That someone else work didn't serve us.
+                                                * Acquire the lock for me
+                                                */
+                                               return $this->execute( true );
+                                       }
+                                       return $result;
+                                       
+                               case PoolCounter::QUEUE_FULL:
+                               case PoolCounter::TIMEOUT:
+                                       $result = $this->fallback();
+                                       
+                                       if ( $result !== false ) {
+                                               return $result;
+                                       }
+                                       /* no break */
+                               
+                               /* These two cases should never be hit... */
+                               case PoolCounter::ERROR:
+                               default:
+                                       $errors = array( PoolCounter::QUEUE_FULL => 'pool-queuefull', PoolCounter::TIMEOUT => 'pool-timeout' );
+                                       
+                                       $status = Status::newFatal( isset($errors[$status->value]) ? $errors[$status->value] : 'pool-errorunknown' );
+                                       /* continue to the error */
+                       }
+               }
+               return $this->error( $status );
+       }
+       
+       function __construct( $type, $key ) {
+               $this->poolCounter = PoolCounter::factory( $type, $key );
+       }
+}