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[autoinstallsdev/mediawiki.git] / resources / lib / jquery.ui / jquery.ui.spinner.js
diff --git a/resources/lib/jquery.ui/jquery.ui.spinner.js b/resources/lib/jquery.ui/jquery.ui.spinner.js
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+/*!
+ * jQuery UI Spinner 1.9.2
+ * http://jqueryui.com
+ *
+ * Copyright 2012 jQuery Foundation and other contributors
+ * Released under the MIT license.
+ * http://jquery.org/license
+ *
+ * http://api.jqueryui.com/spinner/
+ *
+ * Depends:
+ *  jquery.ui.core.js
+ *  jquery.ui.widget.js
+ *  jquery.ui.button.js
+ */
+(function( $ ) {
+
+function modifier( fn ) {
+       return function() {
+               var previous = this.element.val();
+               fn.apply( this, arguments );
+               this._refresh();
+               if ( previous !== this.element.val() ) {
+                       this._trigger( "change" );
+               }
+       };
+}
+
+$.widget( "ui.spinner", {
+       version: "1.9.2",
+       defaultElement: "<input>",
+       widgetEventPrefix: "spin",
+       options: {
+               culture: null,
+               icons: {
+                       down: "ui-icon-triangle-1-s",
+                       up: "ui-icon-triangle-1-n"
+               },
+               incremental: true,
+               max: null,
+               min: null,
+               numberFormat: null,
+               page: 10,
+               step: 1,
+
+               change: null,
+               spin: null,
+               start: null,
+               stop: null
+       },
+
+       _create: function() {
+               // handle string values that need to be parsed
+               this._setOption( "max", this.options.max );
+               this._setOption( "min", this.options.min );
+               this._setOption( "step", this.options.step );
+
+               // format the value, but don't constrain
+               this._value( this.element.val(), true );
+
+               this._draw();
+               this._on( this._events );
+               this._refresh();
+
+               // turning off autocomplete prevents the browser from remembering the
+               // value when navigating through history, so we re-enable autocomplete
+               // if the page is unloaded before the widget is destroyed. #7790
+               this._on( this.window, {
+                       beforeunload: function() {
+                               this.element.removeAttr( "autocomplete" );
+                       }
+               });
+       },
+
+       _getCreateOptions: function() {
+               var options = {},
+                       element = this.element;
+
+               $.each( [ "min", "max", "step" ], function( i, option ) {
+                       var value = element.attr( option );
+                       if ( value !== undefined && value.length ) {
+                               options[ option ] = value;
+                       }
+               });
+
+               return options;
+       },
+
+       _events: {
+               keydown: function( event ) {
+                       if ( this._start( event ) && this._keydown( event ) ) {
+                               event.preventDefault();
+                       }
+               },
+               keyup: "_stop",
+               focus: function() {
+                       this.previous = this.element.val();
+               },
+               blur: function( event ) {
+                       if ( this.cancelBlur ) {
+                               delete this.cancelBlur;
+                               return;
+                       }
+
+                       this._refresh();
+                       if ( this.previous !== this.element.val() ) {
+                               this._trigger( "change", event );
+                       }
+               },
+               mousewheel: function( event, delta ) {
+                       if ( !delta ) {
+                               return;
+                       }
+                       if ( !this.spinning && !this._start( event ) ) {
+                               return false;
+                       }
+
+                       this._spin( (delta > 0 ? 1 : -1) * this.options.step, event );
+                       clearTimeout( this.mousewheelTimer );
+                       this.mousewheelTimer = this._delay(function() {
+                               if ( this.spinning ) {
+                                       this._stop( event );
+                               }
+                       }, 100 );
+                       event.preventDefault();
+               },
+               "mousedown .ui-spinner-button": function( event ) {
+                       var previous;
+
+                       // We never want the buttons to have focus; whenever the user is
+                       // interacting with the spinner, the focus should be on the input.
+                       // If the input is focused then this.previous is properly set from
+                       // when the input first received focus. If the input is not focused
+                       // then we need to set this.previous based on the value before spinning.
+                       previous = this.element[0] === this.document[0].activeElement ?
+                               this.previous : this.element.val();
+                       function checkFocus() {
+                               var isActive = this.element[0] === this.document[0].activeElement;
+                               if ( !isActive ) {
+                                       this.element.focus();
+                                       this.previous = previous;
+                                       // support: IE
+                                       // IE sets focus asynchronously, so we need to check if focus
+                                       // moved off of the input because the user clicked on the button.
+                                       this._delay(function() {
+                                               this.previous = previous;
+                                       });
+                               }
+                       }
+
+                       // ensure focus is on (or stays on) the text field
+                       event.preventDefault();
+                       checkFocus.call( this );
+
+                       // support: IE
+                       // IE doesn't prevent moving focus even with event.preventDefault()
+                       // so we set a flag to know when we should ignore the blur event
+                       // and check (again) if focus moved off of the input.
+                       this.cancelBlur = true;
+                       this._delay(function() {
+                               delete this.cancelBlur;
+                               checkFocus.call( this );
+                       });
+
+                       if ( this._start( event ) === false ) {
+                               return;
+                       }
+
+                       this._repeat( null, $( event.currentTarget ).hasClass( "ui-spinner-up" ) ? 1 : -1, event );
+               },
+               "mouseup .ui-spinner-button": "_stop",
+               "mouseenter .ui-spinner-button": function( event ) {
+                       // button will add ui-state-active if mouse was down while mouseleave and kept down
+                       if ( !$( event.currentTarget ).hasClass( "ui-state-active" ) ) {
+                               return;
+                       }
+
+                       if ( this._start( event ) === false ) {
+                               return false;
+                       }
+                       this._repeat( null, $( event.currentTarget ).hasClass( "ui-spinner-up" ) ? 1 : -1, event );
+               },
+               // TODO: do we really want to consider this a stop?
+               // shouldn't we just stop the repeater and wait until mouseup before
+               // we trigger the stop event?
+               "mouseleave .ui-spinner-button": "_stop"
+       },
+
+       _draw: function() {
+               var uiSpinner = this.uiSpinner = this.element
+                       .addClass( "ui-spinner-input" )
+                       .attr( "autocomplete", "off" )
+                       .wrap( this._uiSpinnerHtml() )
+                       .parent()
+                               // add buttons
+                               .append( this._buttonHtml() );
+
+               this.element.attr( "role", "spinbutton" );
+
+               // button bindings
+               this.buttons = uiSpinner.find( ".ui-spinner-button" )
+                       .attr( "tabIndex", -1 )
+                       .button()
+                       .removeClass( "ui-corner-all" );
+
+               // IE 6 doesn't understand height: 50% for the buttons
+               // unless the wrapper has an explicit height
+               if ( this.buttons.height() > Math.ceil( uiSpinner.height() * 0.5 ) &&
+                               uiSpinner.height() > 0 ) {
+                       uiSpinner.height( uiSpinner.height() );
+               }
+
+               // disable spinner if element was already disabled
+               if ( this.options.disabled ) {
+                       this.disable();
+               }
+       },
+
+       _keydown: function( event ) {
+               var options = this.options,
+                       keyCode = $.ui.keyCode;
+
+               switch ( event.keyCode ) {
+               case keyCode.UP:
+                       this._repeat( null, 1, event );
+                       return true;
+               case keyCode.DOWN:
+                       this._repeat( null, -1, event );
+                       return true;
+               case keyCode.PAGE_UP:
+                       this._repeat( null, options.page, event );
+                       return true;
+               case keyCode.PAGE_DOWN:
+                       this._repeat( null, -options.page, event );
+                       return true;
+               }
+
+               return false;
+       },
+
+       _uiSpinnerHtml: function() {
+               return "<span class='ui-spinner ui-widget ui-widget-content ui-corner-all'></span>";
+       },
+
+       _buttonHtml: function() {
+               return "" +
+                       "<a class='ui-spinner-button ui-spinner-up ui-corner-tr'>" +
+                               "<span class='ui-icon " + this.options.icons.up + "'>&#9650;</span>" +
+                       "</a>" +
+                       "<a class='ui-spinner-button ui-spinner-down ui-corner-br'>" +
+                               "<span class='ui-icon " + this.options.icons.down + "'>&#9660;</span>" +
+                       "</a>";
+       },
+
+       _start: function( event ) {
+               if ( !this.spinning && this._trigger( "start", event ) === false ) {
+                       return false;
+               }
+
+               if ( !this.counter ) {
+                       this.counter = 1;
+               }
+               this.spinning = true;
+               return true;
+       },
+
+       _repeat: function( i, steps, event ) {
+               i = i || 500;
+
+               clearTimeout( this.timer );
+               this.timer = this._delay(function() {
+                       this._repeat( 40, steps, event );
+               }, i );
+
+               this._spin( steps * this.options.step, event );
+       },
+
+       _spin: function( step, event ) {
+               var value = this.value() || 0;
+
+               if ( !this.counter ) {
+                       this.counter = 1;
+               }
+
+               value = this._adjustValue( value + step * this._increment( this.counter ) );
+
+               if ( !this.spinning || this._trigger( "spin", event, { value: value } ) !== false) {
+                       this._value( value );
+                       this.counter++;
+               }
+       },
+
+       _increment: function( i ) {
+               var incremental = this.options.incremental;
+
+               if ( incremental ) {
+                       return $.isFunction( incremental ) ?
+                               incremental( i ) :
+                               Math.floor( i*i*i/50000 - i*i/500 + 17*i/200 + 1 );
+               }
+
+               return 1;
+       },
+
+       _precision: function() {
+               var precision = this._precisionOf( this.options.step );
+               if ( this.options.min !== null ) {
+                       precision = Math.max( precision, this._precisionOf( this.options.min ) );
+               }
+               return precision;
+       },
+
+       _precisionOf: function( num ) {
+               var str = num.toString(),
+                       decimal = str.indexOf( "." );
+               return decimal === -1 ? 0 : str.length - decimal - 1;
+       },
+
+       _adjustValue: function( value ) {
+               var base, aboveMin,
+                       options = this.options;
+
+               // make sure we're at a valid step
+               // - find out where we are relative to the base (min or 0)
+               base = options.min !== null ? options.min : 0;
+               aboveMin = value - base;
+               // - round to the nearest step
+               aboveMin = Math.round(aboveMin / options.step) * options.step;
+               // - rounding is based on 0, so adjust back to our base
+               value = base + aboveMin;
+
+               // fix precision from bad JS floating point math
+               value = parseFloat( value.toFixed( this._precision() ) );
+
+               // clamp the value
+               if ( options.max !== null && value > options.max) {
+                       return options.max;
+               }
+               if ( options.min !== null && value < options.min ) {
+                       return options.min;
+               }
+
+               return value;
+       },
+
+       _stop: function( event ) {
+               if ( !this.spinning ) {
+                       return;
+               }
+
+               clearTimeout( this.timer );
+               clearTimeout( this.mousewheelTimer );
+               this.counter = 0;
+               this.spinning = false;
+               this._trigger( "stop", event );
+       },
+
+       _setOption: function( key, value ) {
+               if ( key === "culture" || key === "numberFormat" ) {
+                       var prevValue = this._parse( this.element.val() );
+                       this.options[ key ] = value;
+                       this.element.val( this._format( prevValue ) );
+                       return;
+               }
+
+               if ( key === "max" || key === "min" || key === "step" ) {
+                       if ( typeof value === "string" ) {
+                               value = this._parse( value );
+                       }
+               }
+
+               this._super( key, value );
+
+               if ( key === "disabled" ) {
+                       if ( value ) {
+                               this.element.prop( "disabled", true );
+                               this.buttons.button( "disable" );
+                       } else {
+                               this.element.prop( "disabled", false );
+                               this.buttons.button( "enable" );
+                       }
+               }
+       },
+
+       _setOptions: modifier(function( options ) {
+               this._super( options );
+               this._value( this.element.val() );
+       }),
+
+       _parse: function( val ) {
+               if ( typeof val === "string" && val !== "" ) {
+                       val = window.Globalize && this.options.numberFormat ?
+                               Globalize.parseFloat( val, 10, this.options.culture ) : +val;
+               }
+               return val === "" || isNaN( val ) ? null : val;
+       },
+
+       _format: function( value ) {
+               if ( value === "" ) {
+                       return "";
+               }
+               return window.Globalize && this.options.numberFormat ?
+                       Globalize.format( value, this.options.numberFormat, this.options.culture ) :
+                       value;
+       },
+
+       _refresh: function() {
+               this.element.attr({
+                       "aria-valuemin": this.options.min,
+                       "aria-valuemax": this.options.max,
+                       // TODO: what should we do with values that can't be parsed?
+                       "aria-valuenow": this._parse( this.element.val() )
+               });
+       },
+
+       // update the value without triggering change
+       _value: function( value, allowAny ) {
+               var parsed;
+               if ( value !== "" ) {
+                       parsed = this._parse( value );
+                       if ( parsed !== null ) {
+                               if ( !allowAny ) {
+                                       parsed = this._adjustValue( parsed );
+                               }
+                               value = this._format( parsed );
+                       }
+               }
+               this.element.val( value );
+               this._refresh();
+       },
+
+       _destroy: function() {
+               this.element
+                       .removeClass( "ui-spinner-input" )
+                       .prop( "disabled", false )
+                       .removeAttr( "autocomplete" )
+                       .removeAttr( "role" )
+                       .removeAttr( "aria-valuemin" )
+                       .removeAttr( "aria-valuemax" )
+                       .removeAttr( "aria-valuenow" );
+               this.uiSpinner.replaceWith( this.element );
+       },
+
+       stepUp: modifier(function( steps ) {
+               this._stepUp( steps );
+       }),
+       _stepUp: function( steps ) {
+               this._spin( (steps || 1) * this.options.step );
+       },
+
+       stepDown: modifier(function( steps ) {
+               this._stepDown( steps );
+       }),
+       _stepDown: function( steps ) {
+               this._spin( (steps || 1) * -this.options.step );
+       },
+
+       pageUp: modifier(function( pages ) {
+               this._stepUp( (pages || 1) * this.options.page );
+       }),
+
+       pageDown: modifier(function( pages ) {
+               this._stepDown( (pages || 1) * this.options.page );
+       }),
+
+       value: function( newVal ) {
+               if ( !arguments.length ) {
+                       return this._parse( this.element.val() );
+               }
+               modifier( this._value ).call( this, newVal );
+       },
+
+       widget: function() {
+               return this.uiSpinner;
+       }
+});
+
+}( jQuery ) );